SonarusInvestor Relations

The creator-owned
streaming & fan
engagement platform.

Music, podcasts, audiobooks, athletes, and live broadcasts — all in one app, all owned by the people who make the work.

10,000+

Users

600+

Athletes

118+

Artists

7.8M+

Network reach

Slide 2 · Vision

Entertainment is fragmented.

Today, creators bounce between Spotify, YouTube, Patreon, Instagram, and Discord. Fans use five to ten apps just to follow the people they love.

Sonarus brings everything together — under one roof, one identity, one player.

  • Music
  • Podcasts
  • Audiobooks
  • Athletes
  • Communities
  • Live

Slide 3 · Why Now

Three industries are converging.

$40B+

Music Streaming

$250B+

Creator Economy

Massive

Sports Media

Sonarus sits exactly where these three industries overlap. We are not a music app with sports tacked on, or a sports app with music — we are the venn-diagram product.

Slide 4 · Problem

The streaming model is broken for creators.

  • Creators don't own their audience.

    Spotify keeps the relationship; the artist gets a payout statement.

  • Athletes have no monetization path.

    600+ college athletes on Sonarus today see zero revenue from streaming platforms.

  • Fans are scattered across silos.

    Five-to-ten apps to follow the same five-to-ten people.

  • Platforms keep most of the value.

    Sub-$0.005-per-stream rates. The artist sees a fraction.

The world built a stage for distribution.

Nobody built one for ownership.

Slide 5 · Solution

One ecosystem. All of it.

Music

Hi-Def streaming with mood-matched discovery.

Podcasts

16+ live RSS feeds, growing.

Audiobooks

50 LibriVox titles, expanding.

Athletes

600+ profiles across 25+ sports.

Fan Clubs

$4.99/mo athlete fan-club tier.

Live

Cloudflare Stream WHIP broadcasts.

Sponsorships

Brand marketplace for athletes.

Monetization

Tips, subs, sponsorships.

Slide 6 · Product Showcase

The product exists, today.

Web app live at sonarusmusic.com. Native apps shipping for iOS, Android, Roku, Tizen, webOS, Apple TV.

Home Feed

Mood-matched discovery, recently played, athlete posts.

Hi-Def Player

24-bit Web Audio DSP with custom EQ & spectrum analyser.

Podcast Library

16 sports + culture feeds, RSS-synced.

Athlete Profiles

Bio, gear, walkout track, fan-club, sponsorship CTA.

Mobile (iOS/Android)

Expo build with background audio + push.

Smart TV

Roku BrightScript, Tizen + webOS, Apple TV.

Slide 7 · Traction

Live platform metrics.

10,000+

Users

600+

Athletes

118+

Artists (pre-claimed)

16+

Podcasts (live RSS)

50+

Audiobooks

Quarter-over-quarter momentum

Q1 25
Q2 25
Q3 25
Q4 25
Q1 26
Q2 26

Slide 8 · The Moat

The athlete advantage.

Athletes are tastemakers with a captive audience. Every walk-out track, every locker-room playlist is a marketing channel that traditional streaming platforms can't access.

Sonarus is where athletes plant their flag.

600

Athletes onboarded

25+

Sports represented

100+

NCAA programs

7.8M+

Estimated audience reach

Audiences

Each athlete brings 5k–500k+ followers off-platform with them.

Trust

Fans listen to playlists their favourite players put together.

Engagement

Live broadcasts, fan-club chat, post-game playlists.

Distribution

Cross-promo through team accounts, conferences, brand partners.

Slide 9 · Network Effect

The creator flywheel.

  1. 1

    Athletes bring fans.

  2. 2

    Fans attract creators.

  3. 3

    Creators attract content.

  4. 4

    Content attracts listeners.

  5. 5

    Listeners attract advertisers.

  6. 6

    Advertisers fund creators.

→ Closed loop → Compounding network effect.

Slide 10 · Market

The combined opportunity.

$40B

Music streaming

$10B+

Podcasts

$8B

Audiobooks

$250B

Creator economy

$200B+

Sports media

$500B+

Combined TAM

Slide 11 · Revenue Strategy

Revenue rolls out in phases.

  1. Phase 1

    Premium subscriptions

    $12.99/mo Hi-Def fan subscription. Live today.

  2. Phase 2

    Advertising

    Audio + display inventory across player & feed.

  3. Phase 3

    Brand sponsorships

    Athlete-to-brand marketplace. Wired in Q2 2026.

  4. Phase 4

    Creator tools

    AI captions, mood embeddings, hooks — paid creator tier.

  5. Phase 5

    Fan memberships

    $4.99/mo athlete fan-clubs. Cohort-based perks.

Slide 12 · Competitive Positioning

The only platform that does all of it.

FeatureSonarusSpotifyPatreonFanbase
Music
Podcasts
AudiobooksLimited
AthletesLimited
CommunitiesLimited
MonetizationLimited
Live broadcasts
Mood matchingLimited

Slide 13 · Strategy

Growth roadmap.

2026

  • 1,000 Athletes
  • 50,000 Users
  • 5,000 Pre-claimed Artists
  • iOS / Android / Smart TV launch

2027

  • National sponsorships live
  • Creator marketplace
  • Live broadcast tier
  • $10M ARR target

Slide 14 · Technology

Built like a tech company, not a label.

Streaming infrastructure

Cloudflare R2 + Stream (WHIP/HLS) for low-latency live.

AI Layer

Claude Sonnet 4.5 powering captions, hooks & Mood Brain.

Multi-platform

Web (Vite), iOS/Android (Expo), Roku, Tizen, webOS, Apple TV.

Mood Embeddings

Patent-pending 4-D mood vectors per song & user.

Creator Hub

Analytics, referrals, sponsorships, fan clubs — one panel.

Observability

Live worker queue + Redis-backed multi-pod rate limiter.

Slide 15 · Business Model

Future revenue mix.

Subscriptions

Hi-Def fan plan, creator tools.

Advertising

Audio + display, programmatic.

Sponsorship Marketplace

Brand-to-athlete deals; 10% platform fee.

Fan Memberships

$4.99/mo athlete fan-club tier.

Ticketing

Live events + meet-and-greet packages.

Merchandise

Drop-ship integrations for athlete/artist storefronts.

Slide 16 · Team

Founder & leadership.

Rueben Wood — Founder & CEO, Sonarus

Founder & CEO

Rueben Wood

Founder of Sonarus and Siege Music Holdings Inc. Entertainment executive with deep relationships across music, sports, marketing, talent development, event production, and brand partnerships.

Built Sonarus from concept to 10,000+ users and 600+ athletes in 18 months, focused on creating new revenue paths for creators through subscriptions, advertising, sponsorships, exclusive content, and direct fan engagement.

Long-term vision: establish Sonarus as the leading destination for music, sports, podcasts, and creator content — a unified platform where creators thrive and audiences engage more meaningfully than ever.

Slide 17 · Allocation

Use of funds.

  • Product

    30%

  • Licensing

    25%

  • Marketing

    20%

  • Athlete growth

    15%

  • Operations

    10%

The future of creator-owned media

Join us in building the next
generation of streaming.

10,000+

Users

600+

Athletes

Growing

Creator ecosystem

Investor Relations

Let's talk.

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