Investor RelationsMusic, podcasts, audiobooks, athletes, and live broadcasts — all in one app, all owned by the people who make the work.
10,000+
Users
600+
Athletes
118+
Artists
7.8M+
Network reach
Slide 2 · Vision
Today, creators bounce between Spotify, YouTube, Patreon, Instagram, and Discord. Fans use five to ten apps just to follow the people they love.
Sonarus brings everything together — under one roof, one identity, one player.
Slide 3 · Why Now
$40B+
Music Streaming
$250B+
Creator Economy
Massive
Sports Media
Sonarus sits exactly where these three industries overlap. We are not a music app with sports tacked on, or a sports app with music — we are the venn-diagram product.
Slide 4 · Problem
Creators don't own their audience.
Spotify keeps the relationship; the artist gets a payout statement.
Athletes have no monetization path.
600+ college athletes on Sonarus today see zero revenue from streaming platforms.
Fans are scattered across silos.
Five-to-ten apps to follow the same five-to-ten people.
Platforms keep most of the value.
Sub-$0.005-per-stream rates. The artist sees a fraction.
The world built a stage for distribution.
Nobody built one for ownership.
Slide 5 · Solution
Music
Hi-Def streaming with mood-matched discovery.
Podcasts
16+ live RSS feeds, growing.
Audiobooks
50 LibriVox titles, expanding.
Athletes
600+ profiles across 25+ sports.
Fan Clubs
$4.99/mo athlete fan-club tier.
Live
Cloudflare Stream WHIP broadcasts.
Sponsorships
Brand marketplace for athletes.
Monetization
Tips, subs, sponsorships.
Slide 6 · Product Showcase
Web app live at sonarusmusic.com. Native apps shipping for iOS, Android, Roku, Tizen, webOS, Apple TV.
Home Feed
Mood-matched discovery, recently played, athlete posts.
Hi-Def Player
24-bit Web Audio DSP with custom EQ & spectrum analyser.
Podcast Library
16 sports + culture feeds, RSS-synced.
Athlete Profiles
Bio, gear, walkout track, fan-club, sponsorship CTA.
Mobile (iOS/Android)
Expo build with background audio + push.
Smart TV
Roku BrightScript, Tizen + webOS, Apple TV.
Slide 7 · Traction
10,000+
Users
600+
Athletes
118+
Artists (pre-claimed)
16+
Podcasts (live RSS)
50+
Audiobooks
Quarter-over-quarter momentum
Slide 8 · The Moat
Athletes are tastemakers with a captive audience. Every walk-out track, every locker-room playlist is a marketing channel that traditional streaming platforms can't access.
Sonarus is where athletes plant their flag.
600
Athletes onboarded
25+
Sports represented
100+
NCAA programs
7.8M+
Estimated audience reach
Audiences
Each athlete brings 5k–500k+ followers off-platform with them.
Trust
Fans listen to playlists their favourite players put together.
Engagement
Live broadcasts, fan-club chat, post-game playlists.
Distribution
Cross-promo through team accounts, conferences, brand partners.
Slide 9 · Network Effect
Athletes bring fans.
Fans attract creators.
Creators attract content.
Content attracts listeners.
Listeners attract advertisers.
Advertisers fund creators.
→ Closed loop → Compounding network effect.
Slide 10 · Market
$40B
Music streaming
$10B+
Podcasts
$8B
Audiobooks
$250B
Creator economy
$200B+
Sports media
$500B+
Combined TAM
Slide 11 · Revenue Strategy
Premium subscriptions
$12.99/mo Hi-Def fan subscription. Live today.
Advertising
Audio + display inventory across player & feed.
Brand sponsorships
Athlete-to-brand marketplace. Wired in Q2 2026.
Creator tools
AI captions, mood embeddings, hooks — paid creator tier.
Fan memberships
$4.99/mo athlete fan-clubs. Cohort-based perks.
Slide 12 · Competitive Positioning
| Feature | Sonarus | Spotify | Patreon | Fanbase |
|---|---|---|---|---|
| Music | ✓ | ✓ | ✗ | ✗ |
| Podcasts | ✓ | ✓ | ✗ | ✗ |
| Audiobooks | ✓ | Limited | ✗ | ✗ |
| Athletes | ✓ | ✗ | ✗ | Limited |
| Communities | ✓ | Limited | ✓ | ✓ |
| Monetization | ✓ | Limited | ✓ | ✓ |
| Live broadcasts | ✓ | ✗ | ✗ | ✓ |
| Mood matching | ✓ | Limited | ✗ | ✗ |
Slide 13 · Strategy
2026
2027
Slide 14 · Technology
Streaming infrastructure
Cloudflare R2 + Stream (WHIP/HLS) for low-latency live.
AI Layer
Claude Sonnet 4.5 powering captions, hooks & Mood Brain.
Multi-platform
Web (Vite), iOS/Android (Expo), Roku, Tizen, webOS, Apple TV.
Mood Embeddings
Patent-pending 4-D mood vectors per song & user.
Creator Hub
Analytics, referrals, sponsorships, fan clubs — one panel.
Observability
Live worker queue + Redis-backed multi-pod rate limiter.
Slide 15 · Business Model
Subscriptions
Hi-Def fan plan, creator tools.
Advertising
Audio + display, programmatic.
Sponsorship Marketplace
Brand-to-athlete deals; 10% platform fee.
Fan Memberships
$4.99/mo athlete fan-club tier.
Ticketing
Live events + meet-and-greet packages.
Merchandise
Drop-ship integrations for athlete/artist storefronts.
Slide 16 · Team

Founder & CEO
Founder of Sonarus and Siege Music Holdings Inc. Entertainment executive with deep relationships across music, sports, marketing, talent development, event production, and brand partnerships.
Built Sonarus from concept to 10,000+ users and 600+ athletes in 18 months, focused on creating new revenue paths for creators through subscriptions, advertising, sponsorships, exclusive content, and direct fan engagement.
Long-term vision: establish Sonarus as the leading destination for music, sports, podcasts, and creator content — a unified platform where creators thrive and audiences engage more meaningfully than ever.
Slide 17 · Allocation
Product
30%
Licensing
25%
Marketing
20%
Athlete growth
15%
Operations
10%
The future of creator-owned media
10,000+
Users
600+
Athletes
Growing
Creator ecosystem
Investor Relations
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